PlanckX took part in Metaverse Club Conference 2022 “4

Singapore, May 24, 2022 (NEWSWIRE GLOBE) – The Metaverse Club conference will take place on May 24, 25 and 26 online. The conference includes more than 5,000 entertainment companies, Blockchain Games, NFT, DeFi, global market technology companies, and includes gaming and NFT gamers, investors, artists, metaverse lovers, and Asia Pacific media.

PlanckX joined this year’s Metaverse Club conference, where Riley Tritz, its Director of Business Development, discussed 4 different ways to connect your games with Metaverse.

PlanckX is an open platform for all P2E, GameFi and Blockchain games that offers space to promote, compete, win and stay strong together in this new emerging industry. PlanckX aims to build a bridge to the cryptographic world by supporting GameFi transformation of games while designing a perfect operating platform for all users.

The gaming market as a whole is huge while the Blockchain gaming market is still in its infancy, but the amount of investment earmarked for Blockchain Gaming by some of the major players in the industry shows that interest is there, while that development still needs time. to be built.

4 different ways to connect a game to the metaverse:

1. The first way to adapt a game to Metaverse would be to take an existing game and turn the game’s IP into digital assets. This can be done with a personally developed game or using an already published game IP and turning the characters or scenes into digital assets. This does not require any further development of the game and you can use this strategy to earn additional revenue for the game. Although, the asset is for collection only and cannot be used in the game. Technically speaking, they should only be coined in a chosen chain, which is a fairly simple process with the help of a third party.

This is the easiest way to connect the game itself to Metaverse, because it doesn’t require any heavy work in the realm to load your game to a blockchain, and it simply requires you to coin the IPs of the game’s assets, which further promotes the game. and income. .

Cyberpunk 2077 did this, they created a clock-based NFT, this was a way to sell fans a digital asset of the game, earn extra revenue and not incorporate blockchain technology into the game itself. Users could buy this and own a digital collectible of their favorite game.

2. The second way to connect a game to the metaverse would be a slight upgrade from the previous form with a much heavier technological workload. Initial integration of digital assets into the game would be required. The game must reflect ownership of the assets, which requires a forecast before execution. The advantage would be that the value of the assets is then reflected in the game, which could also increase the value of those digital assets. The downside would be the requirement for SDK integration and the functionality of NFT transactions in the game. We need to implement smart contracts, choose a particular blockchain, the trading market, and timely implementation of asset ownership for users by developers.

Overall, this is a great way to get your feet wet on the Metaverse and potentially earn more revenue by doing so.

3. The third way to connect a game to Metaverse would be to change the economy of the game and put the logic of the game in the blockchain. This requires much more intentionality and requires the developer to adjust the whole nature of the game to suit the mechanics and monetization of the blockchain.

The actual assets of the game must be designed by the studio, the value of the tokens and assets must be determined and the chain of blocks must be decided. The benefits would be high decentralization and a huge opportunity to make money. And the downside would be its complexity of designing the game, and potentially high cost, with a low speed when running the game in a chain.

For example, you have to decide the value of the NFT rarity, the chips to be issued, and the overall balance of the game, as well as make the game just fun and ideally have decent graphics that entice users to play.

This requires a strong plan, which is why developers have been working on it for so long.

4. The fourth way to adapt a game to Metaverse would be to solve the problems of the third method, specifically slow speed, which would involve integrating game logic into a level 2 blockchain. Level 2 blockchains allow for greater efficiency. , lower costs and can run the game faster. Doing so will allow the game to run properly at the speed required for maximum user capability.

The Axie Infinity game is the perfect example of this, a fully adapted blockchain economy, runs fast, available to many users and is a great success.

Because the industry is fairly new, there are many different areas to which blockchain games can go. For example, you can see with mobile games how creative developers have achieved with monetization and game design, and the hope for the world of Blockchain games is to adapt AAA games to Hyper Casual games and see P2E adopted by the gaming world as a whole.

Metaverse is a big hype for many games today and studios are trying to get into the early stages. Existing traditional games are trying to adapt to Web3, NFT creators are designing NFT suitable for games, and users want to take part in the action and WIN. Now is the time to launch and create something unique to drive the industry.

For the four different ways to connect games to Metaverse, PlanckX can support depending on the requirements of the study, as well as promote existing Blockchain games, List games on the platform, GameFi Transformation and Investment.


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